Archive for the ‘Speaking’ category

  1. I Can’t Believe I Do This For A Living: The Generalist Game Designer

    Last week I was lucky enough to speak at the AltDev blog’s student conference. I spoke on the track titled “A Day in The Life”, about my experiences as a generalist Game Designer working on L.A. Noire. It was great fun, even if it was a little odd just talking to my screen in an […]

  2. Taking Criticism

    At last month’s Sydney IGDA Chapter meetup – “Bits & Pieces” – I gave a talk on the topic ‘Taking Criticism’, relating to my experiences at Team Bondi working on L.A. Noire. I spoke about how it helped me learn my craft as a Designer, how it helped us better understand the game, and how […]